Mid - 3D Animator (Tenerife)

  • Temporal
  • Tiempo completo
  • 38001, S/C de Tenerife, S/C de Tenerife, España

Mid - 3D Animator

Are you passionate about bringing characters and worlds to life through animation? At 3 Doubles Producciones, we are seeking a Animators to guide a team of talented artists and elevate the quality of our projects. If you have a deep understanding of animation principles, a strong artistic vision, and a desire to lead, we want to meet you.




Job details

🏢Work Mode: On-site

📍Location: S/C de Tenerife

📄Contract Type: Full-time

🚀Start Date: February 2026


What we offer, why choose 3Doubles

Working at 3Doubles means being part of a vibrant studio in the heart of Tenerife, where creativity flows. We care about your professional growth, but we care about your quality of life too. That’s why we offer:

  • Work-Life Balance: Intensive morning shift (07:30 AM – 3:00 PM) is sacred. You’ll have your afternoons free to enjoy the island sun
  • Team Culture: Here, you aren’t just a number; your voice is heard, and your ideas truly matter.
  • Creative Environment: Modern office with cutting-edge technology, surrounded by artists who are eager to share their knowledge with you.
  • Growth Opportunities: We believe in junior talent. You’ll have mentors to help you master the pipeline and take your Houdini skills to the next level.


Responsibilities:

  • Solve medium complexity actings but be able to resolve any action shot with complex body mechanics.
  • Ensure animation consistency, expressiveness, and adherence to artistic and technical guidelines.
  • Collaborate closely with rigging, layout, FX, and QC teams to enhance animation integration into production.
  • Review and refine animations based on feedback from directors and supervisors, ensuring high-quality final outputs.
  • Ensure proper export, technical implementation, and functionality of animations within the production pipeline.


Requirements:

  • Complete mastery of body mechanic.
  • Medium knowledge regarding acting and interpreting.
  • Able to pinpoint the style of a project, and follow it for the animation.
  • Able to interpret an animation reference and apply it on the shot.
  • Aable to reuse the animation from other shots and adapt it to yours when necessary.
  • Able to create animation cycles for the library.
  • Able to perform a given task without going over the bid.
  • Basic notions regarding cinema language.
  • Previous experience in other productions.
  • Smooth usage of Maya for the animation environment.
  • Intermediate written and spoken English skills.
  • Knowledge of tricks and shortcuts in Maya.
  • Makes proper technical pitches for shots.
  • Adjust medium-difficulty camera settings.


SotfSkills:

  • Accepts feedback positively.
  • Applies drawing skills to animation.
  • Able to communicate
  • Teamwork
  • Individual organizative skills.
  • Self-confidence
  • Responsability.